Gavin Isaacs

    Gavin Isaacs is the former CEO and president of Scientific Games Corp. He is now serving as the Vice Chairman of the Board of Directors.

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    Scientific Games CEO change, solid 16Q2 results

    Scientific Games Corp on Friday announced Kevin M. Sheehan as the company’s new CEO and president. He will also serve on the company’s board of directors, according to the filing. The current Scientific Games CEO and president Gavin Isaacs will become Vice Chairman of the Board of Directors. While Deutsche Bank said the change of […]

    Scientific Games Q1 revenue gains, boosted by interactive

    Scientific Games Q1 revenue gained and its net loss narrowed, helped in particular by revenue from interactive. Q1 revenue was up four percent to $682 million, up from $659 million a year ago. The increase was driven by a 55-percent growth in interactive revenue and came despite a $7 million unfavorable impact from currency translation, […]

    Scientific Games gets U.S. regulatory nod for new cabinet, operating system

    Scientific Games Corp said Monday that its TwinStar gaming cabinet, ArgOS operating system, and two new game titles have been approved by U.S. gaming regulators in multiple jurisdictions. The approval came from regulators in 10 states and the company anticipates additional approvals in the coming weeks. The states include: California, Connecticut, Florida, Idaho, Indiana, Iowa, […]

    Scientific Games receives three industry awards at G2E

    Scientific Games received three leading industry awards during the Global Gaming Expo, which was held in Las Vegas from September 29 to October 1. The company was honored with two top accolades during the 2015 Global Gaming Awards luncheon: Land-Based Industry Supplier of the Year and Latin America Executive of the Year. Scientific Games competed […]

    Frissora, Isaacs to speak at G2E Vegas

    Casino gaming industry experts will assemble for a roundtable at the Global Gaming Expo, presented by the American Gaming Association, in Las Vegas on September 28 to October 1.  In one of his first public forums as Caesars Entertainment president and CEO, Mark Frissora will be joined by Scientific Games CEO Gavin Isaacs and Rush […]

    Scientific Games revenue up 66 percent in 15Q2

    Scientific Games reported a 66 percent year-on-year increase in revenue to $691.5 million in 15Q2, though net losses grew to $102.2 million. “Our focus on accelerating revenue growth is balanced with our commitment to deliver the realization of anticipated cost savings that will drive expected further enhancement of operating margin and cash flow in the […]

    Social gaming creates challenges for gaming suppliers

    The meteoric rise of the social gaming phenomenon is creating new challenges for gaming suppliers and helping shape the future of casino games, senior executives said at a panel meeting at G2E Asia. Players are increasingly looking for more involvement in their experience. However, the speed of evolution of social games has created challenges for […]

    Scientific Games/Bally integration ahead of schedule

    The integration between Scientific Games and Bally is ahead of schedule, president and CEO Gavin Isaacs said, presenting the company’s first full quarter results as a merged group. “Having already implemented actions to achieve approximately $90 million in Bally-related annualized savings through March 31, 2015, we expect to achieve our goal to implement initiatives to […]

    Asia lottery upgrades provide potential supplier bonanza

    Countries across Asia are overhauling their ageing lottery systems, introducing new products and online sales to boost revenue and appeal to a broader market, providing opportunities for suppliers. 

    Entertainment and engagement seen as key drivers for Macau machine market

    Gaming equipment suppliers are upbeat about the prospects for Macau with $27 billion worth of new properties coming onstream in the next few years but, as the market shifts towards the mass player, entertainment value and player engagement may be the key to the winning hand.At the recent G2E Asia, there was an impressive array of content designed and built specifically for Asia, after companies realized a few tweaks to U.S. products wouldn’t be enough to appeal to the Asian imagination.However, the Macau market continues to evolve from the dominance of VIP-driven table games to the mass market and to players increasingly looking for interactivity with the games they are playing, creating challenges and opportunities for suppliers.